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rLogin can teleport a player at four distinct moments. Each is optional and independent — set the ones you need and ignore the rest. Any role with no spawn set does nothing at all: the player stays where they logged out, which is the server’s own default behaviour.

Setting one

Stand exactly where you want the spawn to be, then:
Where you are standing is the spawn — position, world, and the direction you are facing. There are no coordinates to type.

Checking and removing

teleport (short form tp) is the quick way to confirm a spawn landed where you meant it to, before a player finds out for you.

A common setup

1

An arrival point for new accounts

Somewhere with your rules and a sign pointing at /register.
2

A safe spot while they are frozen

Pending players are frozen wherever they land, so make it somewhere they cannot be shot at.
3

Send them into the world once they are in

If a spawn points at a world that is not loaded, rLogin says so and leaves the player where they are rather than dropping them somewhere wrong.
All spawn commands require rlogin.admin.